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AnimModule
This module is not a maven module, you can find its source code on Github: https://github.com/CodinGame/codingame-sdk-anim-module
This module is useful for games with a lot of AnimatedSprites overlayed over the rest of the game.
Instead of having the Referee output the entire sequence of images for each new animation, you may have it reference a pre-existing animation as defined in AnimData.js
and configured in AnimModule.js
.
Example
Referee.java
// Perform animation labelled "death" starting at t and lasting till end of frame
double t = 0.2;
Anim anim = animModule.createAnimationEvent('death', t);
anim.getParams().put("duration", 1 - t);
AnimModule.js
anim.started = {frame: number, t: anim.t};
anim.duration =
anim.params.duration // If duration is given, use it
||
DURATIONS[a.id] // Else use predefined duration for this anim id
||
1; // Else animate it for the length of 1 frame
⚠ This example might require you modify it for proper use in your own game.
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