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Your program is compiled and run in a Linux environment on a 64bit multi-core architecture.

Time limit per turn should be specified on the game’s statement.

The code size for any game is limited to 100k characters.

The memory limit is 768 MB.

Last update done on April 21

Here is the list of compilers/runtimes associated with each programming language:

BashGNU Bash 5.1.16
Cgcc 11.2.0 mode C17‑lm, ‑lpthread, ‑ldl, ‑lcrypt
C++g++ 11.2.0 mode C++17‑lm, ‑lpthread, ‑ldl, ‑lcrypt
C#C# 8.0 (.NET Core Runtime 3.1.3)
Compiled with ‑unsafe
Clojure1.11.1 - Oracle JVM 1.8
DDMD 2.099.0
F#.NET Core Runtime 3.1.3
JavaOracle JDK 1.8.0
OpenJDK 11.0.2
JavaScriptNode 16.14.2
Groovy3.0.8 - Oracle JVM 1.8
HaskellHaskell Platform 8.4.3
KotlinKotlin 1.5.0
Objective‑CClang 13.0.1
PascalFree Pascal Compiler 3.2.2
Perl5.34.0Array::Utils, List::Util, Data::Dumper, List::Compare,
List::MoreUtils, threads, Moose, DateTime, IPC::System::Simple,
autodie, enum, Tree, String::Util, Set::Scalar
Compiled with ‑‑enable‑mbstring, ‑‑enable‑zip, ‑‑enable‑bcmath,
‑‑enable‑calendar, ‑‑enable‑wddx, ‑‑enable‑intl, ‑‑enable‑soap, ‑‑enable‑sockets
Python33.9.12NumPy 1.20.2, pandas 1.2.4, SciPy 1.6.3
Rust1.60.0chrono 0.4.19, itertools 0.10.0, libc 0.2.93,
rand 0.8.3, regex 1.4.5, time 0.2.26
Scala2.13.5 - Oracle JVM 1.8
TypeScript4.6.3 (ES2020) - Node 16.14.2
VB.NET.NET Core Runtime 3.1.3
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