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All the remaining languages, that are supported on
CodinGame, seem to not be supported on
Tech.io. But that just means that we cannot run a sample code in this playground only in the CG IDE.
Checking the sample code
(ns Solution (:require [clojure.string :as str]) (:gen-class)) (defn output [msg] (println msg) (flush)) (defn debug [msg] (binding [*out* *err*] (println msg) (flush))) (defn -main [& args] (let [m (read-line)] (def c ["00", "0"]) (def b (clojure.string/replace (apply str (map #(format "%1$7s" %) (map #(Long/toString % 2) (map int m)))) " " "0")) (def ans (str (nth c (- (int (first b)) (int \0))) " 0")) (loop [i 1] (when (< i (count b)) (do (def ans (str ans (if (= (nth b i) (nth b (dec i))) "0" (str " " (nth c (- (int (nth b i)) (int \0))) " 0")))) (recur (inc i))))) (output ans)))
Looking at the syntax
Resources to check