C# Professional - Processing Text


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Next: Regular Expressions - Basics

Strings and Encoding


String is a type from the System namespace that is used for most of text related operations.

The String type has some specificities compared to other types:

  • It is a reference type
  • It is immutable, meaning that you cannot change the value of a String
  • It behaves like a value type


Encoding is used to specify:

  • How text is stored in memory
  • How text is displayed on screen

The Encoding type offers multiple common encodings:

  • Default (avoid using this one)
  • Unicode
  • UTF7
  • UTF8
  • UTF32

Text in String instances is stored using Unicode 16. You can include specific Unicode characters in a String using the syntax \u03a0 (here it is the pi character for exemple).

// {...}
string unicodeString = "Maths use \u03a0 (Pi) for calculations";
// You can convert a string into a byte array
byte[] asciiBytes = Encoding.ASCII.GetBytes(unicodeString);
// You can convert a byte array into a char array
char[] asciiChars = Encoding.ASCII.GetChars(asciiBytes);
string asciiString = new string(asciiChars);
// The resulting string is different due to the unsupported character for ASCII encoding
Console.WriteLine($"Unicode string: {unicodeString}");
Console.WriteLine($"ASCII string: {asciiString}");
// {...}

Building Strings

As we saw before, String is immutable, which implies that every time you want to modify a String, a new instance will be created. If you have an important number of modifications to do, this can cause a big memory consumption and pressure on the memory.

In order to avoid this scenario, the .Net Framework propose the StringBuilderclass, which is designed for handling such scenarios.

// {...}
var cars = GetListOfCars();
// You can initialize the StringBuilder with a default string
var builder = new StringBuilder("brand, model, year");
// StringBuilder will modify the content without creating new String instance
foreach(var car in cars)
builder.AppendLine($"{car.Brand}, {car.Model}, {car.Year}");
// You can replace text already in StringBuilder buffer
builder.Replace("5008", "3008");
// {...}
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